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MiSTER-Pi-Offline-Stock/_Arcade/ESP Ra.De. (Japan).mra
Takiiiiiiii a377789c1f 8/26 Initial
8/26 Initial
2024-08-26 17:59:43 +08:00

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<misterromdescription>
<name>ESP Ra.De. (Japan)</name>
<mameversion>0226</mameversion>
<setname>espradej</setname>
<year>1998</year>
<manufacturer>CAVE</manufacturer>
<category>Shooter</category>
<rotation>vertical (ccw)</rotation>
<rbf>cave</rbf>
<!-- ROM data -->
<rom index="0" zip="espradej.zip|esprade.zip" md5="none" address="0x30000000">
<!-- prog ROM -->
<interleave output="16">
<part name="u42_ver.2" crc="75d03c42" map="01" />
<part name="u41_ver.2" crc="734b3ef0" map="10" />
</interleave>
<!-- EEPROM -->
<part name="eeprom-esprade.bin" crc="315fb546" />
<!-- sound ROM -->
<part name="esp_u19.u19" crc="f54b1cab" />
<!-- layer 0 -->
<part name="esp_u54.u54" crc="e7ca6936" />
<part name="esp_u55.u55" crc="f53bd94f" />
<!-- layer 1 -->
<part name="esp_u52.u52" crc="e7abe7b4" />
<part name="esp_u53.u53" crc="51a0f391" />
<!-- layer 2 -->
<part name="esp_u51.u51" crc="0b9b875c" />
<!-- sprites -->
<interleave output="16">
<part name="esp_u63.u63" crc="2f2fe92c" map="01" />
<part name="esp_u64.u64" crc="491a3da4" map="10" />
</interleave>
<interleave output="16">
<part name="esp_u65.u65" crc="06563efe" map="01" />
<part name="esp_u66.u66" crc="7bbe4cfc" map="10" />
</interleave>
<!-- enable C button in EEPROM -->
<patch offset="0x00100002">ff ff</patch>
<patch offset="0x00100008">00 04</patch>
</rom>
<!-- select game -->
<rom index="1">
<part>03</part>
</rom>
<!-- NVRAM -->
<nvram index="2" size="128" />
<buttons names="Main Shot,Power Shot,Guard Barrier,-,Start,Coin,Pause" default="A,B,X,R,L,Start" />
</misterromdescription>