Enable hades vertex position input workaround for Adreno

Caused crashes in any games using geometry shaders as by default hades uses the position builtin directly.
This commit is contained in:
Billy Laws
2022-08-04 20:33:22 +01:00
parent 04e7b684d2
commit 08f36aac33
4 changed files with 4 additions and 1 deletions

View File

@ -64,6 +64,7 @@ namespace skyline::gpu {
.warp_size_potentially_larger_than_guest = TegraX1WarpSize < traits.subgroupSize,
.lower_left_origin_mode = false,
.need_declared_frag_colors = false,
.has_broken_spirv_position_input = traits.quirks.brokenSpirvPositionInput
};
Shader::Settings::values = {