mirror of
https://github.com/Takiiiiiiii/strato.git
synced 2025-07-17 08:46:39 +00:00
Fix texture manager depth compat comparison
This commit is contained in:
@ -48,7 +48,7 @@ namespace skyline::gpu {
|
||||
if (matchGuestTexture.format->IsCompatible(*guestTexture.format) &&
|
||||
((matchGuestTexture.dimensions.width == guestTexture.dimensions.width &&
|
||||
matchGuestTexture.dimensions.height == guestTexture.dimensions.height &&
|
||||
matchGuestTexture.dimensions.depth == guestTexture.GetViewDepth())
|
||||
matchGuestTexture.GetViewDepth() == guestTexture.GetViewDepth())
|
||||
|| matchGuestTexture.viewMipBase > 0)
|
||||
&& matchGuestTexture.tileConfig == guestTexture.tileConfig) {
|
||||
auto &texture{hostMapping->texture};
|
||||
|
Reference in New Issue
Block a user