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Extend Adreno format-based filtering for Validation Layer
Filtering of validation logs is now extended beyond BCn formats and now covers other format which have their feature set misreported by the driver, this significantly drives down the amount of logs depending on the title.
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@ -150,6 +150,7 @@ namespace skyline::gpu {
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needsIndividualTextureBindingWrites = true;
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vkImageMutableFormatCostly = true; // Disables UBWC
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adrenoRelaxedFormatAliasing = true;
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adrenoBrokenFormatReport = true;
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brokenDescriptorAliasing = true;
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relaxedRenderPassCompatibility = true; // Adreno drivers support relaxed render pass compatibility rules
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@ -187,8 +188,8 @@ namespace skyline::gpu {
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std::string TraitManager::QuirkManager::Summary() {
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return fmt::format(
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"\n* Needs Individual Texture Binding Writes: {}\n* VkImage Mutable Format is costly: {}\n* Adreno Relaxed Format Aliasing: {}\n* Broken Descriptor Aliasing: {}\n* Relaxed Render Pass Compatibility: {}\n* Max Subpass Count: {}\n* Max Global Queue Priority: {}",
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needsIndividualTextureBindingWrites, vkImageMutableFormatCostly, adrenoRelaxedFormatAliasing, brokenDescriptorAliasing, relaxedRenderPassCompatibility, maxSubpassCount, vk::to_string(maxGlobalPriority)
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"\n* Needs Individual Texture Binding Writes: {}\n* VkImage Mutable Format is costly: {}\n* Adreno Relaxed Format Aliasing: {}\n* Adreno Broken Format Reporting: {}\n* Broken Descriptor Aliasing: {}\n* Relaxed Render Pass Compatibility: {}\n* Max Subpass Count: {}\n* Max Global Queue Priority: {}",
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needsIndividualTextureBindingWrites, vkImageMutableFormatCostly, adrenoRelaxedFormatAliasing, adrenoBrokenFormatReport, brokenDescriptorAliasing, relaxedRenderPassCompatibility, maxSubpassCount, vk::to_string(maxGlobalPriority)
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);
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}
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@ -212,8 +213,6 @@ namespace skyline::gpu {
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Logger::Info("Applied BCeNabler patch");
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else
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throw exception("Failed to apply BCeNabler patch!");
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hasPatchedBcn = true;
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} else if (type == ADRENOTOOLS_BCN_BLOB) {
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Logger::Info("BCeNabler skipped, blob BCN support is present");
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}
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