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Extend Adreno format-based filtering for Validation Layer
Filtering of validation logs is now extended beyond BCn formats and now covers other format which have their feature set misreported by the driver, this significantly drives down the amount of logs depending on the title.
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@ -40,8 +40,6 @@ namespace skyline::gpu {
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bool supportsSubgroupVote{}; //!< If subgroup votes are supported in shaders with SPV_KHR_subgroup_vote
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u32 subgroupSize{}; //!< Size of a subgroup on the host GPU
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bool hasPatchedBcn{}; //!< If the device has been patched to support BCN and may not report texture support correctly
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/**
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* @brief Manages a list of any vendor/device-specific errata in the host GPU
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*/
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@ -49,6 +47,7 @@ namespace skyline::gpu {
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bool needsIndividualTextureBindingWrites{}; //!< [Adreno Proprietary] A bug that requires descriptor set writes for VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER to be done individually with descriptorCount = 1 rather than batched
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bool vkImageMutableFormatCostly{}; //!< [Adreno Proprietary/Freedreno] An indication that VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT is costly and should not be enabled unless absolutely necessary (Disables UBWC on Adreno GPUs)
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bool adrenoRelaxedFormatAliasing{}; //!< [Adreno Proprietary/Freedreno] An indication that the GPU supports a relaxed version of view format aliasing without needing VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT, this is designed to work in tandem with 'vkImageMutableFormatCostly'
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bool adrenoBrokenFormatReport{}; //!< [Adreno Proprietary] If the drivers report format support incorrectly and include cases that are supported by the hardware
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bool brokenDescriptorAliasing{}; //!< [Adreno Proprietary] A bug that causes alised descriptor sets to be incorrectly interpreted by the shader compiler leading to it buggering up LLVM function argument types and crashing
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bool relaxedRenderPassCompatibility{}; //!< [Adreno Proprietary/Freedreno] A relaxed version of Vulkan specification's render pass compatibility clause which allows for caching pipeline objects for multi-subpass renderpasses, this is intentionally disabled by default as it requires testing prior to enabling
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@ -57,7 +56,7 @@ namespace skyline::gpu {
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QuirkManager() = default;
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QuirkManager(const vk::PhysicalDeviceProperties& deviceProperties, const vk::PhysicalDeviceDriverProperties& driverProperties);
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QuirkManager(const vk::PhysicalDeviceProperties &deviceProperties, const vk::PhysicalDeviceDriverProperties &driverProperties);
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/**
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* @return A summary of all the GPU quirks as a human-readable string
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