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https://github.com/Takiiiiiiii/strato.git
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Implement Framebuffer Cache
Implements a cache for storing `VkFramebuffer` objects with a special path on devices with `VK_KHR_imageless_framebuffer` to allow for more cache hits due to an abstract image rather than a specific one. Caching framebuffers is a fairly crucial optimization due to the cost of creating framebuffers on TBDRs since it involves calculating tiling memory allocations and in the case of Adreno's proprietary driver involves several kernel calls for mapping and allocating the corresponding framebuffer memory.
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@ -6,7 +6,7 @@
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namespace skyline::gpu {
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TraitManager::TraitManager(const DeviceFeatures2 &deviceFeatures2, DeviceFeatures2 &enabledFeatures2, const std::vector<vk::ExtensionProperties> &deviceExtensions, std::vector<std::array<char, VK_MAX_EXTENSION_NAME_SIZE>> &enabledExtensions, const DeviceProperties2 &deviceProperties2) : quirks(deviceProperties2.get<vk::PhysicalDeviceProperties2>().properties, deviceProperties2.get<vk::PhysicalDeviceDriverProperties>()) {
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bool hasCustomBorderColorExt{}, hasShaderAtomicInt64Ext{}, hasShaderFloat16Int8Ext{}, hasShaderDemoteToHelperExt{}, hasVertexAttributeDivisorExt{}, hasProvokingVertexExt{}, hasPrimitiveTopologyListRestartExt{};
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bool hasCustomBorderColorExt{}, hasShaderAtomicInt64Ext{}, hasShaderFloat16Int8Ext{}, hasShaderDemoteToHelperExt{}, hasVertexAttributeDivisorExt{}, hasProvokingVertexExt{}, hasPrimitiveTopologyListRestartExt{}, hasImagelessFramebuffersExt{};
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bool supportsUniformBufferStandardLayout{}; // We require VK_KHR_uniform_buffer_standard_layout but assume it is implicitly supported even when not present
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for (auto &extension : deviceExtensions) {
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@ -36,6 +36,7 @@ namespace skyline::gpu {
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EXT_SET("VK_EXT_provoking_vertex", hasProvokingVertexExt);
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EXT_SET("VK_EXT_vertex_attribute_divisor", hasVertexAttributeDivisorExt);
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EXT_SET("VK_KHR_push_descriptor", supportsPushDescriptors);
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EXT_SET("VK_KHR_imageless_framebuffer", hasImagelessFramebuffersExt);
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EXT_SET("VK_EXT_global_priority", supportsGlobalPriority);
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EXT_SET("VK_EXT_shader_viewport_index_layer", supportsShaderViewportIndexLayer);
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EXT_SET("VK_KHR_spirv_1_4", supportsSpirv14);
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@ -120,6 +121,12 @@ namespace skyline::gpu {
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enabledFeatures2.unlink<vk::PhysicalDevicePrimitiveTopologyListRestartFeaturesEXT>();
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}
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if (hasImagelessFramebuffersExt) {
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FEAT_SET(vk::PhysicalDeviceImagelessFramebufferFeatures, imagelessFramebuffer, supportsImagelessFramebuffers)
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} else {
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enabledFeatures2.unlink<vk::PhysicalDeviceImagelessFramebufferFeatures>();
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}
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#undef FEAT_SET
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if (supportsFloatControls)
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@ -132,8 +139,8 @@ namespace skyline::gpu {
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std::string TraitManager::Summary() {
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return fmt::format(
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"\n* Supports U8 Indices: {}\n* Supports Sampler Mirror Clamp To Edge: {}\n* Supports Sampler Reduction Mode: {}\n* Supports Custom Border Color (Without Format): {}\n* Supports Last Provoking Vertex: {}\n* Supports Logical Operations: {}\n* Supports Vertex Attribute Divisor: {}\n* Supports Vertex Attribute Zero Divisor: {}\n* Supports Push Descriptors: {}\n* Supports Global Priority: {}\n* Supports Multiple Viewports: {}\n* Supports Shader Viewport Index: {}\n* Supports SPIR-V 1.4: {}\n* Supports Shader Invocation Demotion: {}\n* Supports 16-bit FP: {}\n* Supports 8-bit Integers: {}\n* Supports 16-bit Integers: {}\n* Supports 64-bit Integers: {}\n* Supports Atomic 64-bit Integers: {}\n* Supports Floating Point Behavior Control: {}\n* Supports Image Read Without Format: {}\n* Supports List Primitive Topology Restart: {}\n* Supports Patch List Primitive Topology Restart: {}\n* Supports Subgroup Vote: {}\n* Subgroup Size: {}",
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supportsUint8Indices, supportsSamplerMirrorClampToEdge, supportsSamplerReductionMode, supportsCustomBorderColor, supportsLastProvokingVertex, supportsLogicOp, supportsVertexAttributeDivisor, supportsVertexAttributeZeroDivisor, supportsPushDescriptors, supportsGlobalPriority, supportsMultipleViewports, supportsShaderViewportIndexLayer, supportsSpirv14, supportsShaderDemoteToHelper, supportsFloat16, supportsInt8, supportsInt16, supportsInt64, supportsAtomicInt64, supportsFloatControls, supportsImageReadWithoutFormat, supportsTopologyListRestart, supportsTopologyPatchListRestart, supportsSubgroupVote, subgroupSize
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"\n* Supports U8 Indices: {}\n* Supports Sampler Mirror Clamp To Edge: {}\n* Supports Sampler Reduction Mode: {}\n* Supports Custom Border Color (Without Format): {}\n* Supports Last Provoking Vertex: {}\n* Supports Logical Operations: {}\n* Supports Vertex Attribute Divisor: {}\n* Supports Vertex Attribute Zero Divisor: {}\n* Supports Push Descriptors: {}\n* Supports Imageless Framebuffers: {}\n* Supports Global Priority: {}\n* Supports Multiple Viewports: {}\n* Supports Shader Viewport Index: {}\n* Supports SPIR-V 1.4: {}\n* Supports Shader Invocation Demotion: {}\n* Supports 16-bit FP: {}\n* Supports 8-bit Integers: {}\n* Supports 16-bit Integers: {}\n* Supports 64-bit Integers: {}\n* Supports Atomic 64-bit Integers: {}\n* Supports Floating Point Behavior Control: {}\n* Supports Image Read Without Format: {}\n* Supports List Primitive Topology Restart: {}\n* Supports Patch List Primitive Topology Restart: {}\n* Supports Subgroup Vote: {}\n* Subgroup Size: {}",
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supportsUint8Indices, supportsSamplerMirrorClampToEdge, supportsSamplerReductionMode, supportsCustomBorderColor, supportsLastProvokingVertex, supportsLogicOp, supportsVertexAttributeDivisor, supportsVertexAttributeZeroDivisor, supportsPushDescriptors, supportsImagelessFramebuffers, supportsGlobalPriority, supportsMultipleViewports, supportsShaderViewportIndexLayer, supportsSpirv14, supportsShaderDemoteToHelper, supportsFloat16, supportsInt8, supportsInt16, supportsInt64, supportsAtomicInt64, supportsFloatControls, supportsImageReadWithoutFormat, supportsTopologyListRestart, supportsTopologyPatchListRestart, supportsSubgroupVote, subgroupSize
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);
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}
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