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https://github.com/Takiiiiiiii/strato.git
synced 2025-07-17 08:46:39 +00:00
Update formatter config for new AS and reformat
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@ -20,10 +20,10 @@ namespace skyline {
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struct ChunkDescriptor {
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u64 address; //!< The address of the chunk in the GPU address space
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u64 size; //!< The size of the chunk in bytes
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u8* pointer; //!< A pointer to the chunk in the CPU address space (if mapped)
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u8 *pointer; //!< A pointer to the chunk in the CPU address space (if mapped)
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ChunkState state;
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ChunkDescriptor(u64 address, u64 size, u8* pointer, ChunkState state) : address(address), size(size), pointer(pointer), state(state) {}
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ChunkDescriptor(u64 address, u64 size, u8 *pointer, ChunkState state) : address(address), size(size), pointer(pointer), state(state) {}
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/**
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* @return If the given chunk can be contained wholly within this chunk
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@ -82,7 +82,7 @@ namespace skyline {
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* @param size The size of the region to map
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* @return The virtual address of the region base
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*/
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u64 MapAllocate(u8* pointer, u64 size);
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u64 MapAllocate(u8 *pointer, u64 size);
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/**
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* @brief Maps a physical CPU memory region to a fixed virtual memory region
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@ -91,7 +91,7 @@ namespace skyline {
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* @param size The size of the region to map
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* @return The virtual address of the region base
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*/
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u64 MapFixed(u64 address, u8* pointer, u64 size);
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u64 MapFixed(u64 address, u8 *pointer, u64 size);
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/**
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* @brief Unmaps all chunks in the given region from the GPU address space
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