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Implement Display Settings + Attach Texture to FenceCycle
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@ -262,8 +262,7 @@ namespace skyline::gpu {
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},
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});
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});
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cycle->AttachObject(stagingBuffer);
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cycle->AttachObjects(stagingBuffer, shared_from_this());
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}
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}
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@ -376,6 +375,6 @@ namespace skyline::gpu {
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},
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});
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});
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cycle->AttachObject(source);
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cycle->AttachObjects(source, shared_from_this());
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}
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}
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