Implement primitive restart support

Maxwell3D also supports using an arbitrary restart index value however no games are known to use this so leave it for now.
This commit is contained in:
Billy Laws
2022-04-13 22:01:39 +01:00
committed by PixelyIon
parent 3f3acc31d8
commit feb179fcff
6 changed files with 85 additions and 7 deletions

View File

@ -6,7 +6,7 @@
namespace skyline::gpu {
TraitManager::TraitManager(const DeviceFeatures2 &deviceFeatures2, DeviceFeatures2 &enabledFeatures2, const std::vector<vk::ExtensionProperties> &deviceExtensions, std::vector<std::array<char, VK_MAX_EXTENSION_NAME_SIZE>> &enabledExtensions, const DeviceProperties2 &deviceProperties2) : quirks(deviceProperties2.get<vk::PhysicalDeviceProperties2>().properties, deviceProperties2.get<vk::PhysicalDeviceDriverProperties>()) {
bool hasCustomBorderColorExt{}, hasShaderAtomicInt64Ext{}, hasShaderFloat16Int8Ext{}, hasShaderDemoteToHelperExt, hasVertexAttributeDivisorExt, hasProvokingVertexExt{};
bool hasCustomBorderColorExt{}, hasShaderAtomicInt64Ext{}, hasShaderFloat16Int8Ext{}, hasShaderDemoteToHelperExt{}, hasVertexAttributeDivisorExt{}, hasProvokingVertexExt{}, hasPrimitiveTopologyListRestartExt{};
bool supportsUniformBufferStandardLayout{}; // We require VK_KHR_uniform_buffer_standard_layout but assume it is implicitly supported even when not present
for (auto &extension : deviceExtensions) {
@ -42,6 +42,7 @@ namespace skyline::gpu {
EXT_SET("VK_KHR_shader_float16_int8", hasShaderFloat16Int8Ext);
EXT_SET("VK_KHR_shader_float_controls", supportsFloatControls);
EXT_SET("VK_KHR_uniform_buffer_standard_layout", supportsUniformBufferStandardLayout);
EXT_SET("VK_EXT_primitive_topology_list_restart", hasPrimitiveTopologyListRestartExt);
}
#undef EXT_SET
@ -110,6 +111,13 @@ namespace skyline::gpu {
Logger::Warn("Cannot find VK_KHR_uniform_buffer_standard_layout, assuming implicit support");
}
if (hasPrimitiveTopologyListRestartExt) {
FEAT_SET(vk::PhysicalDevicePrimitiveTopologyListRestartFeaturesEXT, primitiveTopologyListRestart, supportsTopologyListRestart)
FEAT_SET(vk::PhysicalDevicePrimitiveTopologyListRestartFeaturesEXT, primitiveTopologyPatchListRestart, supportsTopologyPatchListRestart)
} else {
enabledFeatures2.unlink<vk::PhysicalDevicePrimitiveTopologyListRestartFeaturesEXT>();
}
#undef FEAT_SET
if (supportsFloatControls)
@ -122,8 +130,8 @@ namespace skyline::gpu {
std::string TraitManager::Summary() {
return fmt::format(
"\n* Supports U8 Indices: {}\n* Supports Sampler Mirror Clamp To Edge: {}\n* Supports Sampler Reduction Mode: {}\n* Supports Custom Border Color (Without Format): {}\n* Supports Last Provoking Vertex: {}\n* Supports Logical Operations: {}\n* Supports Vertex Attribute Divisor: {}\n* Supports Vertex Attribute Zero Divisor: {}\n* Supports Multiple Viewports: {}\n* Supports Shader Viewport Index: {}\n* Supports SPIR-V 1.4: {}\n* Supports Shader Invocation Demotion: {}\n* Supports 16-bit FP: {}\n* Supports 8-bit Integers: {}\n* Supports 16-bit Integers: {}\n* Supports 64-bit Integers: {}\n* Supports Atomic 64-bit Integers: {}\n* Supports Floating Point Behavior Control: {}\n* Supports Image Read Without Format: {}\n* Supports Subgroup Vote: {}\n* Subgroup Size: {}",
supportsUint8Indices, supportsSamplerMirrorClampToEdge, supportsSamplerReductionMode, supportsCustomBorderColor, supportsLastProvokingVertex, supportsLogicOp, supportsVertexAttributeDivisor, supportsVertexAttributeZeroDivisor, supportsMultipleViewports, supportsShaderViewportIndexLayer, supportsSpirv14, supportsShaderDemoteToHelper, supportsFloat16, supportsInt8, supportsInt16, supportsInt64, supportsAtomicInt64, supportsFloatControls, supportsImageReadWithoutFormat, supportsSubgroupVote, subgroupSize
"\n* Supports U8 Indices: {}\n* Supports Sampler Mirror Clamp To Edge: {}\n* Supports Sampler Reduction Mode: {}\n* Supports Custom Border Color (Without Format): {}\n* Supports Last Provoking Vertex: {}\n* Supports Logical Operations: {}\n* Supports Vertex Attribute Divisor: {}\n* Supports Vertex Attribute Zero Divisor: {}\n* Supports Multiple Viewports: {}\n* Supports Shader Viewport Index: {}\n* Supports SPIR-V 1.4: {}\n* Supports Shader Invocation Demotion: {}\n* Supports 16-bit FP: {}\n* Supports 8-bit Integers: {}\n* Supports 16-bit Integers: {}\n* Supports 64-bit Integers: {}\n* Supports Atomic 64-bit Integers: {}\n* Supports Floating Point Behavior Control: {}\n* Supports Image Read Without Format: {}\n* Supports List Primitive Topology Restart: {}\n* Supports Patch List Primitive Topology Restart: {}\n* Supports Subgroup Vote: {}\n* Subgroup Size: {}",
supportsUint8Indices, supportsSamplerMirrorClampToEdge, supportsSamplerReductionMode, supportsCustomBorderColor, supportsLastProvokingVertex, supportsLogicOp, supportsVertexAttributeDivisor, supportsVertexAttributeZeroDivisor, supportsMultipleViewports, supportsShaderViewportIndexLayer, supportsSpirv14, supportsShaderDemoteToHelper, supportsFloat16, supportsInt8, supportsInt16, supportsInt64, supportsAtomicInt64, supportsFloatControls, supportsImageReadWithoutFormat, supportsTopologyListRestart, supportsTopologyPatchListRestart, supportsSubgroupVote, subgroupSize
);
}