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Add more perfetto tracepoints
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// SPDX-License-Identifier: MPL-2.0
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// Copyright © 2021 Skyline Team and Contributors (https://github.com/skyline-emu/)
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#include <common/trace.h>
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#include "texture_manager.h"
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namespace skyline::gpu {
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TextureManager::TextureManager(GPU &gpu) : gpu(gpu) {}
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std::shared_ptr<TextureView> TextureManager::FindOrCreate(const GuestTexture &guestTexture, ContextTag tag) {
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TRACE_EVENT("gpu", "TextureManager::FindOrCreate");
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auto guestMapping{guestTexture.mappings.front()};
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/*
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