Commit Graph

8 Commits

Author SHA1 Message Date
dafcfa68ca Transition texture layout to eGeneral after creation
As we no longer set the layout to general inside the Texture constructor, yet, we need it to be set prior to the image being used as an attachment. We need to transition the layout to `eGeneral` after creation of the texture object.
2022-04-14 14:14:52 +05:30
011de98940 Rework formats to support passing through guest swizzle values
Almost every Maxwell format now directly corresponds to a Vulkan format. This allows formats to be passed through and the swizzle used directly from guest (with some extra swizzle handling for edge cases) thus saving the need to explicitly support each swizzle combination which is adds a lot of code bloat. The format header is additionally reordered with line breaks to separate formats by their bits-per-block.
2022-04-14 14:14:52 +05:30
be007c4ccc Fixup texture swizzling to actually function
Before this we were not applying the supplied swizzles, will be
superseeded in the future by using guest swizzle values.
2022-04-14 14:14:52 +05:30
6eda1777c5 Rework TextureView to be disconnected from Texture
We want `TextureView`(s) to be disconnected from the backing on the host and instead represent a specific texture on the guest with a backing that can change depending on mapping of new textures which'd invalidate the backing but should now be automatically repointed to an appropriate new backing. This approach also requires locking of the backing to function as it is mutable till it has been locked or the backing has an attached `FenceCycle` that hasn't been signaled which will be added for `CommandExecutor` in a subsequent commit.
2022-04-14 14:14:52 +05:30
ea2626bcc6 Address CR Comments 2021-10-26 10:46:36 +05:30
f8acc1e131 Improve Shared Fonts + Fix AM PopLaunchParameter & Choreographer Bug
* Move Shared Font TTFs to AAsset storage + Support external shared font loading from `/data/data/skyline.emu/data/fonts`
* Fix bug in `IApplicationFunctions::PopLaunchParameter` caused by ignoring `LaunchParameterKind`
* Fix bug with Choreographer causing it to be awoken and exit prior to the destruction of `PresentationEngine`
* Fix bug with `IDirectory::Read` where it used `inputBuf` for the output buffer rather than `outputBuf`
* Improve `GetFunctionStackTrace` logs when `dli_sname` or `dli_fname` are missing
* Support more RT Formats
2021-10-16 12:13:30 +01:00
54908afc44 Texture GMMU Address Resolution + Refactor Maxwell3D::CallMethod
Fixes bugs with the Texture Manager lookup, fixes `RenderTarget` address extraction (`low`/`high` were flipped prior), refactors `Maxwell3D::CallMethod` to utilize a case for the register being modified + preventing redundant method calls when no new value is being written to the register, and fixes the behavior of shadow RAM which was broken previously and would lead to incorrect arguments being utilized for methods.
2021-10-05 01:13:22 +05:30
270f2db1d2 Initial Texture Manager Implementation + Maxwell3D Render Target
Implement the groundwork for the texture manager to be able to report basic overlaps and be extended to support more in the future. The Maxwell3D registers `RenderTargetControl`, `RenderTarget` and a stub for `ClearBuffers` were implemented. 

A lot of changes were also made to `GuestTexture`/`Texture` for supporting mipmapping and multiple array layers alongside significant architectural changes to `GuestTexture` effectively disconnecting it from `Texture` with it no longer being a parent rather an object that can be used to create a `Texture` object.

Note: Support for fragmented CPU mappings hasn't been added for texture synchronization yet
2021-10-05 01:13:22 +05:30